See Also: Character Attributes
character_sheet.xls, character_sheet.pdf
You are about to create a character. Relax it is an easy process that involves one 10 sided die, one 6 sided die, a character sheet, pencil, a few lists to review and a few choices to make. The process is described below in steps. Each step will contain links to more information on related topics. There is also a Glossary.
Your character is a collection of attributes and skills. The attributes define your physical and mental capacity. Your ability with skills is based on your attributes. To create your attributes, you will need a six sided die (D6) and a 10 sided die (D10).
| Race Attribute Effect | |||||
|---|---|---|---|---|---|
| Elves | Dwarves | Halflings | Gnome | 1/2 Orcs | |
| Strength | - | +5 | -10 | -10 | +10 |
| Intelligence | - | - | - | - | -10 |
| Constitution | -10 | +10 | +10 | - | +5 |
| Movement | - | -20 | -20 | -20 | - |
| Dexterity | +10 | - | +10 | - | - |
| Charisma | - | -10 | - | - | -10 |
Understanding Skills This is where you decide what your character can do and is the most complex step in the process. There are three types of skills listed here: Skills Martial, Skills Magical and Skills Other. There are rules to understand in the selection of the skills: Skills Martial, Skills Magical and Skills Other. Use 40 points to start out. It is recommended that you have some degree of specialization in a few skills when first starting out, this will increase your survivability early on. As you play the game you will have opportunities to learn more skills.
Outfit your character using 200gp to start out Equipment and Weapons.
Page Last Updated: 2008-04-09 07:35:42