PUCS - Outline

PUCS - Rules
- Character Attributes
- Movement
- Skills
- Gap
- Combat
- Initiative
- Round
- Melee
- Magic
- Critical Blunders
- Critical Hits
- Free Attack
- Missile
- Damage
- Weapons
- Armor
- Healing
- Misc
PUCS - Topics
- Creating a Character
- Improving Skills
- Improving Attributes
- Running A Game
- Example Melee
PUCS - Skills
- Skills Magical
- Skills Martial
- Skills Other
PUCS - Lists
- Equipment
- Armor
- Weapons
PUCS - Monsters
PUCS - Glossary

PUCS | Skills / Skills Magical

See Also: Skills, Magic Rules, Improving Skills, Skills Magical Descriptions, Skill Rules


Base Spells
SpellAttributeRangeDamageSaveCostPrerequisiteDuration
Basic Spell CastingIntelligence---6--
Melee Spell CasterWillpowerN/A--1Basic Spell CastingN/A

Simple Spells
SpellAttributeRangeDamageSaveCostPrerequisiteDuration
BatearWillpowerTouch--2Basic Spell CastingGap Rounds
Detect EvilIntelligence10' per level--2Basic Spell CastingGap Rounds
Detect LieWillpowerTouch-Willpower Negate2Basic Spell CastingGap Rounds
Detect MagicIntelligence10' per level--2Basic Spell CastingGap Rounds
Detect PoisonIntelligenceTouch--2Basic Spell CastingGap Rounds
Disguise ObjectIntelligenceTouch-Intelligence Negate2Basic Spell CastingGap Rounds
Disguise SoundIntelligenceTouch-Intelligence Negate2Basic Spell CastingGap Rounds
Fetch ObjectWillpower10' per level--2Basic Spell Casting-
HawkeyeWillpowerTouch--2Basic Spell CastingGap Rounds
LightIntelligenceTouch--2Basic Spell CastingGap Rounds
ShockIntelligenceTouch--2Basic Spell Casting-
SparkIntelligenceTouch--2Basic Spell Casting-

Common Spells
SpellAttributeRangeDamageSaveCostPrerequisiteDuration
CommandWillpower50' + 5' per level-Willpower Negate4Detect Lie-
DisarmWillpower10' per level-Strength Negate4Fetch Object-
Disguise CreatureIntelligenceTouch-Intelligence Negate4Disguise Object Disguise SoundGap Rounds
Disguise VoiceIntelligenceTouch--4Disguise SoundGap Rounds
EntangleIntelligence100' + 10' per level-Reflex Negate4Basic Spell CastingGap Rounds
FatigueWillpowerTouchGapWillpower half effect4Basic Spell Casting1 Round per level
Flame StrikeIntelligence10' per per level1d4None4Spark-
Harm (minor)WillpowerTouch1 point per castNone4Basic Spell Casting-
Heal (minor)WillpowerTouch1 point per castNone4Basic Spell Casting-
Identify ObjectIntelligenceTouch--4Detect Magic-
Magic MissileIntelligence100' +10' per level1d4None4Basic Spell Casting-
Missile ProtectionIntelligenceTouchGap Damage Reduction-4Basic Spell Casting1 Round per level
PushWillpower10' per levelsee PushDexterity Negate4Basic Spell Casting-
PullWillpower10' per levelsee PullDexterity Negate4Basic Spell Casting-
TripWillpower10' per levelsee TripDexterity Negate4Basic Spell Casting-
SanctuaryIntelligenceSelf-Willpower Negate4Basic Spell CastingGap Rounds
ShieldIntelligenceOne Creature+1 Damage Reduction per level-4Basic Spell CastingGap Rounds
Shocking ColdIntelligenceTouch1d4-4Basic Spell Casting-
Shocking GraspIntelligenceTouch1d4-4Shock-
SleepWillpower100' + 10' per level-Willpower Negate4Basic Spell CastingGap Rounds
Slow FallWillpowerTouch--4Fetch Object1 Round per level
Transform ObjectIntelligenceTouch--4Disguise ObjectGap Rounds

Intermediate Spells
SpellAttributeRangeDamageSaveCostPrerequisiteDuration
Acid MissileIntelligence100' + 10' per level2d4None8Magic Missile-
BlindnessWillpowerTouch-Willpower 1/2 Duration8Disguise ObjectGap Rounds
Compel TruthWillpowerTouch-Willpower Negate8Command-
DeafnessWillpowerTouch-Willpower 1/2 Duration8Disguise SoundGap Rounds
HarmWillpowerTouchGapNone8Harm (minor)-
HealWillpowerTouchGapNone8Heal (minor)-
LevitateWillpowerTouch--8Slow Fall1 Round per level
Memory PurgeWillpowerTouch-Willpower Negate8Command-
Send MessageIntelligence1000' per level--8Basic Spell Casting-

Advanced Spells
SpellAttributeRangeDamageSaveCostPrerequisiteDuration
FireballIntelligence100' + 10' per level1d6Reflex 1/2 Damage12Spark-
FlyWillpowerTouch--12Levitate1 Round per level
Hold CreatureWillpowerTouch--12CommandGap Rounds
Lightning BoltIntelligence100' + 10' per level1d12Reflex 1/2 Damage12Shocking Grasp-
Magic MountIntelligence---12Basic Spell CastingGap Rounds
Greater Magic MissileIntelligence100' + 10' per level3d4None12Magic Missile-
Flaming MissilesIntelligenceTouch1d6-12LightGap Rounds
FearWillpower50' + 5' per levelSee FearWillpower Negate16CommandGap Rounds
Summon MonsterWillpower25' + 5' per level--16Command-
TransformIntelligenceTouch--16Disguise CreatureGap Rounds

Master Of Spells
SpellAttributeRangeDamageSaveCostPrerequisiteDuration
Master Defense of WillWillpower---12--
Master Defense of IntellectIntelligence---12--
Master WillWillpower---32--
Master IntellectIntelligence---32--
Master FocusN/A---32--

Page Last Updated: 2008-04-29 15:03:58