The character takes 1d6 of wound damage and 1d6 of bruise damage per 10' of fall. Damage reduction from armor does NOT reduce fall damage. Each damage roll should be applied to a zone randomly with a d10 roll.
For Example The character falls 15 feet.
Rounding is done mathematically.
This die returns values from 0 to 9, not 1 to 10.
This die returns values from 0 to 99, not 1 to 100.
| Light Sources | |||
|---|---|---|---|
| Item | Bright | Shadow | Duration |
| Candle | N/A | 5' Radius | 1 Hour |
| Lamp | 15' | 30' Radius | 6 Hour/Pint |
| Lamp Bullseye | 60' Cone | 120' Cone | 6 Hour/Pint |
| Lamp Hooded | 30' Radius | 60' Radius | 6 Hour/Pint |
| Torch | 20' Radius | 40' Radius | 1 Hour |
Page Last Updated: 2008-04-09 07:35:41