PUCS | Monsters / Skeletons
Human Skeleton
Attributes
- Strength 45, +1 damage
- Constitution 45, 4 points per zone
- Movement 60
- Other attributes' value 45
Skills
- Skills Points Value 300
- Basic Melee
- Simple Weapons 2
- Blades 2
Weapons/Attacks
- Club 2, 55% attacks 1d4 +1
- Sword 2, 55% attacks 1d6 +1
- Damage Reduction 5 against blades, bolts and arrows
- Damage Reduction 0 against non-bladed weapons, hammers/clubs etc
Other
- 180 Feet of night vision
- Evil and untrustworthy
- Can not speak and interact with humans
- Skeletons only take wound damage, they have no flesh to bruise.
- Immune to fire/cold and fire/cold attacks
- Skeletons are slow, and always loose initative unless the opponent is surprised.
- Skeletons can not really be killed but pulversized. A headless skeleton cant see but will still fight. To completely destoy a skeleton all zones must be reduced to zero.
- Skeletons may also have armor, it would be additional damage reduction ontop of what the skeleton gets already.
Page Last Updated: 2008-04-09 07:36:03